Simulism, the universe as a quantum computer and Second Life (Part I)
Is our universe just a lab experiment, possibly running as a gigantic computer simulation? Recent developments in philosophy, computer science and quantum theory have made people ask themselves the question again, reinjecting substance into the old brain-in-a-vat thought experiment (which goes: “I cannot prove that I’m not just a brain floating in a jar, receiving various electrical impulses through electrodes, making me believe I’m living in this world, but which in fact doesn’t exist”).
The first new development is a logical argument, introduced by Nick Bostrom in 2003. The so-called Simulation Argument considers the following proposition: a sufficiently advanced civilisation has the required knowledge to run computer simulations of virtual universes, within which agents believe they are “first-order” beings, and not just a piece of software.
If that proposition is false, the reason is among three: civilisations never reach the stage when they to run virtual universes, either because they go extinct first, or because they don’t run them for some reason, probably ethical, or because such simulations are impossible.
On the other hand, if the proposition is true then it’s likely that such civilisations are, right now, running many of those simulations. As a consequence there must be more simulated worlds than real ones, which means that it is likely that our own universe is itself a simulation. The paradigm created by the consequences of that particular conclusion is called simulism.
In any case, all possible conclusions of whether the proposition is true or false are rather mind boggling. But one interesting thing about digital simulism is that it seems more testable than the more general brain-in-a-jar concept. For instance, IA skeptics may eventually manage to prove that it is impossible to digitally simulate our brains. Reciprocally, if we ever managed to run universal computer simulations, it would definitely move the odds toward the hypothesis that we are in a such a simulation. Or perhaps we could find “artefacts” which we know, through our knowledge of computers, are signs that the world in which we live is digital, which would also change the odds (while never proving anything for certain). Such artefacts could take the form of a “window” popping up in front of you with the text “YOU ARE LIVING IN A COMPUTER SIMULATION”, to use an example of Bolstrom’s. They could also be “bugs”, like Trinity’s explanation of Déja Vu in The Matrix. But more interestingly they could also be found in the very fabric of our universe, namely the laws of physics.
(coming soon: part 2 — the universe as a quantum computer)
[tags]simulism, brain in a vat, simulation argument[/tags]










